lib Library API Documentation

KoWmfPaint Class Reference

KoWmfPaint inherits the abstract class KoWmfRead and redirects WMF actions onto a QPaintDevice. More...

#include <kowmfpaint.h>

Inheritance diagram for KoWmfPaint:

KoWmfRead List of all members.

Public Member Functions

bool play (QPaintDevice &target, bool relativeCoord=false)

Detailed Description

KoWmfPaint inherits the abstract class KoWmfRead and redirects WMF actions onto a QPaintDevice.

Uses relative or absolute coordinate.

how to use:

QPixmap pix( 100, 100 ); KoWmfPaint wmf; if ( wmf.load( "/home/test.wmf" ) ) { wmf.play( pix ); } paint.drawPixmap( 0, 0, pix );

Definition at line 42 of file kowmfpaint.h.


Member Function Documentation

bool KoWmfPaint::play QPaintDevice &  target,
bool  relativeCoord = false
 

play WMF file on a QPaintDevice.

Return true on success. Use absolute or relative coordinate : absolute coord. reset the world transfomation Matrix (by default) relative coord. use the existing world transfomation Matrix

Definition at line 28 of file kowmfpaint.cc.

References KoWmfRead::play().


The documentation for this class was generated from the following files:
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This file is part of the documentation for lib Library Version 1.3.5.
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Generated on Wed Nov 17 13:19:31 2004 by doxygen 1.3.5 written by Dimitri van Heesch, © 1997-2003